表題番号:2017S-159 日付:2018/02/28
研究課題Hideo Kojima: Meta-Cinematic Game Design
研究者所属(当時) 資格 氏名
(代表者) 国際学術院 国際教養学部 講師 ハーツハイム ブライアン ヒカリ
研究成果概要
The special research grant greatly helped me in my research on Hideo Kojima’s game design. In particular, with the aid of the grant, I was able to access important and expensive primary materials that have long gone out of print, including original copies of games for defunct systems; official and fan-produced manuals and guidebooks; special edition versions of games; multiple making-of books; design documents and design document software; audio CDs which feature staff comments; and various periodicals with interviews with Kojima and his staff. Playing these games and reading the interviews and production notes found within the various guidebooks and manuals has allowed me to understand Kojima and his teams’ design process to a more comprehensive degree, especially in his role as a game director, one of two key roles (the other being a subversive designer) I will be writing about this year.